Matrix GetMg (void)
Returns
the global Matrix of the resulting mesh. The matrix is always given in physical space.
bool UpdateMesh (void)
If you change the mesh's vertices call UpdateMesh.
Returns
true if the mesh has been successfully updated.
static long GetTriangleCount (const FXMesher* meshvolume)
This is a global function.
Returns
the amount of triangles in the passed mesher's mesh.
Parameters
const FXMesher* meshvolume:
The mesher to retrieve the triangle count from
static long GetVertexCount (const FXMesher* meshvolume)
This is a global function.
Returns
the amount of vertices in the passed mesher's mesh.
Parameters
const FXMesher* meshvolume:
The mesher to retrieve the vertices count from
static bool HasUVdata (const FXMesher* meshvolume)
This is a global function.
Returns
true if the passed mesher's mesh contains uv data.
Parameters
const FXMesher* meshvolume:
The mesher to check for uv data